Search found 936 matches

by Chris Sokolowski
Thu Aug 03, 2017 8:01 pm
Forum: News
Topic: Bitcoin Cash update
Replies: 14
Views: 4687

Re: Bitcoin Cash update

I fixed the BitcoinCash addresses. As far as the bitcoin forfeiture, That might be hard coded in the website since bitcoin used to be our default payout coin. I will investigate to see what is causing it.
by Chris Sokolowski
Thu Aug 03, 2017 6:59 pm
Forum: News
Topic: Bitcoin Cash update
Replies: 14
Views: 4687

Re: Bitcoin Cash update

I looked into this and the query I used to determine the BitcoinCash balances had a bug that affected users who had never received a bitcoin payout prior to August 1 or were not earning bitcoin on the morning of August 1 or had never earned bitcoin prior to August 1. Basically, with the old query, i...
by Chris Sokolowski
Tue Aug 01, 2017 11:00 pm
Forum: News
Topic: Bitcoin Cash update
Replies: 14
Views: 4687

Re: Bitcoin Cash update

We offer both BitcoinCash and Bitcoin. No payout proportions were changed as the result of the fork, so if you were earning Bitcoin previously, you still are earning Bitcoin. If you want to earn BitcoinCash, you can add it as a payout proportion.
by Chris Sokolowski
Tue Aug 01, 2017 10:28 pm
Forum: News
Topic: Bitcoin Cash update
Replies: 14
Views: 4687

Re: Bitcoin Cash update

All the Bitcoin that was on accounts at the time of the fork has been credited as BitcoinCash. All you should need to do is add a BitcoinCash payout address to your account.

Also, I might not be able to payout in BitcoinCash tonight because all exchanges have withdrawals locked at the moment.
by Chris Sokolowski
Mon Jul 24, 2017 11:12 pm
Forum: News
Topic: Updating balances for July 24
Replies: 0
Views: 872

Updating balances for July 24

Unfortunately, the server has been overloaded today and that has caused periods where balances were not credited. Shortly after midnight ET (about an hour from now), I will be increasing balances to compensate for the missing time. We have had to temporarily raise the minimum static difficulty to 40...
by Chris Sokolowski
Sat Jul 22, 2017 10:58 pm
Forum: System support and feedback
Topic: Period when balances weren't updating...NOT CREDITED!
Replies: 4
Views: 1874

Re: Period when balances weren't updating...NOT CREDITED!

I have credited all miners for the missing time. The balances have been updated.
by Chris Sokolowski
Fri Jul 21, 2017 2:09 am
Forum: System support and feedback
Topic: Live Worker Status page showing 0 miners connected
Replies: 4
Views: 2135

Re: Live Worker Status page showing 0 miners connected

If the pool is accepting shares, then they will be counted, but it may take a few minutes to write them to the database and credit your account if the share writing is delayed as shown on the homepage. In addition, if the pool's shares are delayed, then the live worker stats will also be delayed, in...
by Chris Sokolowski
Fri Jul 21, 2017 2:06 am
Forum: System support and feedback
Topic: newbie plz dont judge
Replies: 4
Views: 1274

Re: newbie plz dont judge

You can use GPUs, but you will likely never earn enough money to even pay back the electricity cost. The market has moved onto power-efficient decicated mining equipment using ASICs. There are a lot of types of hardware, and I suggest searching around these and other forums for what hardware exists ...
by Chris Sokolowski
Fri Jul 21, 2017 2:04 am
Forum: System support and feedback
Topic: Profitability/Pool Fee Error
Replies: 17
Views: 5468

Re: Profitability/Pool Fee Error

All our profitability numbers, from the live pool profitability to the individual coin profitabilities, are shown including the pool fee. It's the actual amount of money you will earn.
by Chris Sokolowski
Fri Jul 21, 2017 1:36 am
Forum: System support and feedback
Topic: Miner is sending shares to to frequently, is therefore being ignore
Replies: 16
Views: 4574

Re: Miner is sending shares to to frequently, is therefore being ignore

If your worker is submitting more than 1 share per second on average, then you will get that error and will be reverted to automatic difficulty. You need to use a higher static difficulty.