First augmented reality game based on blockchain
Real-time multi-player strategy game that implements
blockchain and augmented reality into a world building simulation.
[05 Mar, 2018 - 12 Mar, 2018]
[26 Feb, 2018 - 22 Apr, 2018]
Max bonus 25%
[23 Apr, 2018 - 04 Jun, 2018]
Max bonus 20%
[06 Jun, 2018 - 08 Jul, 2018]
Max bonus 5%
[HARD CAP = $18,000,000 USD]
Worldopoly is a real-time multi-player strategy game that implements blockchain and augmented reality into a world building simulation. it provides an economic incentive as well compelling gameplay through the implementation of its own cryptocurrency WPT. Below are the 3 outstanding characteristics that makes Worldopoly unique in mobile gaming.
Real time – real world
• The player can buy real streets in real cities (underlying technology: Google Maps/openstreetmaps).
RTS + AR + Blockchain = endless opportunities
• Worldopoly is the first mobile game that implements blockchain technology in compelling gameplay, therefore, creating an insightful understanding of blockchain.
• Augmented reality makes it possible to actually “see” one’s in-game progress.
• With the introduction of the WPT there is real money to be made playing the game.
Risk-free introduction to cryptocurrencies.
• With the possibility to trade every in-game item for WPT the player can earn cryptocurrency without investing real money. This is a great way to introduce players to the world of cryptocurrencies without the financial risk.
Worldopoly: playable innovation
Combining AR, Blockchain and Geopositioning Worldopoly provides a unique gameplay experience that enhances mobile gaming from its current limitations. While other games focus on either AR or world building, blockchain or gameplay. Worldopoly purposefully integrates all technologies into one. Every implemented feature has its unique purpose. With AR you experience the game in real life, Blockchain provides an advanced level of security and Geopositioning brings the cities of the world onto your device.
EASY TO START
It’s very easy to start the game – just download the game and register. Every player starts with a base capital of coins which he uses to purchase one street and one initial building of player choosing. Real-time geopositioning and augmented reality gives you the possibility to actually see and show your progress to others;
• The building generates collectable Coins which have to be collected within a certain duration, depending on the building, otherwise they will become collectable for the gaming community using the AR-extension of the game
• Plus: every other player that walks on the street generates additional income as a bonus
• Every street has a certain amount of “building slots” depended on its length and position within the city
• Every building can be updated for coins
• Updating takes a certain amount of time which can be sped up by using game currency
• All players can interact with each other
THE BUILDING CUSTOMIZATION OPTIONS
Once the construction is complete the building starts to generate income and a new interface becomes accessible.
• Customization items. Like automatic income collectors, fire extinguishers etc.
• Selling possibilities. Either to the bank or at the auction
• Repair & maintenance. Duration to collect income
There are different kinds of Players interaction in Worldopoly:
• Generation additional income for the player by „walking” on his streets.
• Collecting coins from other players who haven’t managed to collect them on time.
• Damaging – other players buildings using purchased vandalism items (e.g. Molotov Cocktails, Hired Gangsters, Bug-Infections etc.) using the VR-Extension.
• Raiding – other players by using the the AR-Extension and connecting with other „raid-partners“.
• Trading with other players using the market place.
• Joining Clans in order to interact and finance big expensive projects together.
• Build political movements, influencing the economic situation of Worldopoly’s universe.
THE SHOP & AUCTION
All items can be purchased for a set price in order to boost player interaction the number of items is limited for each duration.
Items – all items have certain effects on the buildings they are used for.
Items can be activated in the building interface under the point “items” which opens the inventory.
The auction – can be used to buy from as well as sale items, buildings or streets to other players. The seller defines a minimum price and the other players can bet on the items. Unique Items can be purchased only for WPT tokens.
Selling – Everything can be sold by putting it up for an auction and setting a minimum price.
Monitoring sales – all sales can be monitored.
There are 3 types currencies in the world of Wordopoly:
Coins – Base currency, collectable within the game and to be used to purchase everything from the shop.
Building resource – Premium currency purchasable either by WPT or real currency.
WPT – ERC20 standard tokens with limited emission, freely convertible either in game or real life currency (outside the game) which will be offered during the ICO. Allows players use advanced game functions.
In-Game Currency shop
In the shop currency can only be bought. In the Marketplace every currency can be exchanged for another, the price is set by the players.
WHY INVEST IN ICO?
Use WPT tokens to purchase the project’s main estimated local currency called Coins
Base currency at auctions
The main currency for buying or selling items at auctions
Payment for advertisements for placement on objects owned by players
Exchange for real money
Purchase of a unique building, released for a event and as a reward in competitions
Events and competitions
WPT-tokens allow users to exchange on-site resources an in-game currency for real money
Access to additional functionality
Use advanced game functions and open hidden locations
Chief Operating Director
Co-founder and CEO of PepperMint Talents, an established, Munich based recruiting company that introduced innovative new ways in finding the best talents on the market. Previous functions include strategic consulting and campaign management in numerous political campaigns in Austria and Germany as well as being the founder and CEO for 3 years of a consulting company specialized in market entry consulting between the DACH-region and eastern Europe.
Chief Technology Officer
More than 13 years of software development experience. Has a Master’s degree in Informatics and Applied Mathematics and experience as a Technical Director. Sergey wrote his first book about web apps development when he was 25. He is a winner of two international competitions in ERP systems implementation field. He was certified at Princeton [CENSORED], Stanford [CENSORED], as well as at Zend Technologies.
Chief Executive Officer
Founder & CEO of dotcom Ventures Holding AG, established in Kanton Obwalden, Switzerland. Dotcom Ventures Holding AG invests in innovative IT Start-Ups, mainly in mobile projects. After studying law in Cologne, Germany, he completed his MBA in Barcelona in 2009. He is also the co-founder of Lindenvalley GmbH and app-agentur.com.
Chief Operating Officer
Founder and CEO of Lindenvalley GmbH - one of the biggest privately held app development agencies in Germany. Felix has successfully set up a wide range of start-ups and high load projects for big DAX corporations and is highly experienced in software development and management of large software development teams. Also, he is the co-founder and co-investor of the Swiss company dotcom Ventures Holding AG where he invests, together with a large network of family offices, in high-potential IT start-ups.
Public Relations Officer
Maria puts her heart into every business she works for. Specialist in writing press releases and working with the media. Maria knows the importance of staying connected with people from all areas of life and works closely with investors, advisors, developers, journalists. With a commitment to the mission and core values of the company, she looks towards a world that is positively changed through blockchain technology.
Charles has over 15 years of international client relationship and Information technology experience. During this time, he has also fostered successful working relationships with a network of decision makers and influencers across various industries.
UI / UX designer with more than 10 years graphics and animation working experience. Engaged in designing, building interfaces, usability, emphasis and style. Constantly improving and studying new technologies such Illustrator, Sketch, Affinity, Animate, Invision, Principle and Flinto.
Senior Fullstack Developer
Certified specialist with 17 years experience in developing and supporting more than 50 medium to large scale web projects: spanning e-commerce, unique commercial solutions, social networks with the most advanced technology for infrastructure functioning, databases, data flow and processing in real time. Scrum Alliance Certified ScrumMaster. Great experience in conducting and implementing innovations within the company, identifying and solving strategic problems in the team.
Senior Frontend Developer
Highly qualified specialist with 15 years of experience in the field of Frontend and Backend development. Most of the time, Oleg develops complex user interfaces, the logic of their interaction and integration with third-party services. For his many years of experience, he created many web applications, participated in the development of large CRM systems and managed the development of business projects.
Business Development Executive
Artem is a passionate strategist and global visioner. As a solutions-oriented, Business Development Manager with proven experience in B2B and B2C markets, he has been developing and implementing complex marketing & technical solutions within ICT industry for the last years. During this time, he has also established relationships with a network of decision makers & influencers across Europe and the United States.
Business Development Executive
As an entrepreneur driven by a passion for startups and innovation, Katya has manifested her expertise in each of the projects she had been involved. She has spent the last 15 years in and around early stage companies, building startups and high-growth businesses in various fields. Her Master’s degree in Computer Science and Applied Mathematics, with major in Economics, allows Katya to effectively apply both her business experience and technical knowledge while strongly focusing on communication and collaboration with clients.
Computer Vision and Deep Learning Engineer
Nikita is an experienced Data Scientist and a Computer Vision & Deep Learning Engineer. He acquired his experience in Machine Learning while working at innovative startups and established software development companies.
Nikita is the Lead developer of Computer Vision System at the largest video on demand and TV service in Eastern Europe with over 20 million users.
He has a BSc in Applied Mathematics, certified by Washington [CENSORED], Jonh Hopkins [CENSORED] and Moscow Institute of Physics and Technology.
[2015 - 2016 - 2017]
The game engine and the server part of the app are developed.
The game interface is created. Elements of augmented reality are integrated.
New in-game objects and auction for their sale will take place
Introduction of the function of token exchange between players and the creation
of an internal crypto currency exchange (centralized input-output to the real currency eur/usd)
[2018 - September]
Launch of in-game chat and push notifications about important game events, for example,
when someone bought the most expensive building (similar function implemented in Pokémon Go,
when player receive info about the appearance of a rare Pokémon)
Users will be able to receive revenue from advertising placed on their own game objects,
as well as place their own advertising.
[2019 - February]
New features, new options for in-game buildings improving,
new methods of interaction between players, as well as unique objects.
[2019 - April]
AI integration. Smart Assistant launch (it can give recommendations and reminders to users,
and also help them to understand game better).
Text commands one off actions (building repair, building improvement, etc.) function introduction
[2019 - September]
Personalization for end users and advertisers.
[2019 December- 2020 April]
April 2020 - Adding the opportunity to purchase resources
and new types of facilities for urban improvement.
Civilizations creation, significant game world expansion,
adding the feature of creating your own currency within the city.
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